Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 279 days ago
8 / 1 / 3
K / D / A
52.4%
Kill participation
647.2
Damage / min
12,140g
506.5 gold / min
28
4 placed · 5 cleared
208
8.7 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFudgecakey#5811
Zaahen · Top
7 / 1 / 3
47.6% KP
19,039
25.6% share
13,308g
219 CS · 9.1/m
Unholytruth#91111
Sylas · Jungle
8 / 1 / 3
52.4% KP
15,511
20.9% share
12,140g
208 CS · 8.7/m
miss u everyday#666
Ryze · Mid
3 / 4 / 5
38.1% KP
16,779
22.6% share
9,776g
219 CS · 9.1/m
Flame#poopi
Lucian · ADC
2 / 4 / 6
38.1% KP
16,866
22.7% share
11,151g
210 CS · 8.8/m
urPoopie#flame
Yuumi · Support
1 / 4 / 8
42.9% KP
6,094
8.2% share
7,131g
9 CS · 0.4/m
Red side
DefeatDEVILMAN#1v9
Akali · Top
1 / 6 / 0
7.1% KP
12,770
20.6% share
7,495g
159 CS · 6.6/m
Damonte#69420
Jarvan IV · Jungle
1 / 3 / 8
64.3% KP
10,433
16.8% share
8,387g
156 CS · 6.5/m
TC porsche#NA1
Gangplank · Mid
1 / 2 / 1
14.3% KP
14,403
23.3% share
9,954g
221 CS · 9.2/m
SReven#NA1
Kai'Sa · ADC
7 / 7 / 5
85.7% KP
17,027
27.5% share
11,802g
184 CS · 7.7/m
Alcalamity#NA1
Nautilus · Support
4 / 3 / 7
78.6% KP
7,315
11.8% share
6,989g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
