Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 277 days ago
8 / 7 / 13
K / D / A
72.4%
Kill participation
1,598.1
Damage / min
21,149g
510.4 gold / min
65
4 placed · 16 cleared
319
7.7 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybigfatjuicer#NA1
Nasus · Top
11 / 6 / 12
74.2% KP
32,997
21.3% share
19,427g
305 CS · 7.4/m
TaylorTrapped#BOX
Shaco · Jungle
6 / 8 / 6
38.7% KP
36,653
23.7% share
14,701g
219 CS · 5.3/m
MorganLover69#2002
Yasuo · Mid
8 / 9 / 10
58.1% KP
31,124
20.1% share
16,641g
289 CS · 7/m
Challenger Mind#Set
Veigar · ADC
3 / 4 / 10
41.9% KP
42,184
27.2% share
15,991g
310 CS · 7.5/m
Qube#NA1
Nami · Support
3 / 2 / 21
77.4% KP
11,932
7.7% share
11,911g
27 CS · 0.7/m
Red side
DefeatAddictedToBacon#TTV
Garen · Top
9 / 7 / 5
48.3% KP
35,752
18.1% share
17,732g
317 CS · 7.7/m
Unholytruth#91111
Jayce · Jungle
8 / 7 / 13
72.4% KP
66,216
33.6% share
21,149g
319 CS · 7.7/m
너없는봄은꽃이피어도겨울이다시로#시로이나이
Anivia · Mid
8 / 6 / 10
62.1% KP
37,092
18.8% share
17,152g
280 CS · 6.8/m
apple117#NA1
Sivir · ADC
4 / 7 / 12
55.2% KP
47,287
24% share
19,725g
359 CS · 8.7/m
Guffy#3482
Yuumi · Support
0 / 4 / 21
72.4% KP
10,648
5.4% share
10,617g
6 CS · 0.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
