Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 277 days ago
2 / 7 / 6
K / D / A
44.4%
Kill participation
723.2
Damage / min
9,669g
400.1 gold / min
39
5 placed · 7 cleared
194
8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1000AP Footjob#Bappo
Singed · Top
6 / 2 / 6
35.3% KP
14,966
16.8% share
10,545g
200 CS · 8.3/m
1nput#NA1
Kha'Zix · Jungle
11 / 2 / 9
58.8% KP
23,221
26% share
12,961g
173 CS · 7.2/m
buzhidao#NA2
Kassadin · Mid
14 / 3 / 5
55.9% KP
28,513
32% share
14,920g
204 CS · 8.4/m
Not2Clean#iwnl
Jhin · ADC
2 / 5 / 11
38.2% KP
9,993
11.2% share
9,812g
179 CS · 7.4/m
A Humble Bard#NA1
Bard · Support
1 / 6 / 19
58.8% KP
12,475
14% share
8,381g
41 CS · 1.7/m
Red side
DefeatDaption#TwTv
Gwen · Top
0 / 5 / 2
11.1% KP
10,883
14% share
7,244g
193 CS · 8/m
Unholytruth#91111
Qiyana · Jungle
2 / 7 / 6
44.4% KP
17,478
22.5% share
9,669g
194 CS · 8/m
kaytra#NA1
Mel · Mid
5 / 7 / 3
44.4% KP
15,302
19.7% share
8,754g
186 CS · 7.7/m
Aliplane#F15YO
Lucian · ADC
7 / 7 / 4
61.1% KP
20,357
26.2% share
12,502g
227 CS · 9.4/m
DoToT#42069
Nautilus · Support
4 / 8 / 11
83.3% KP
13,749
17.7% share
7,762g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
