Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 276 days ago
6 / 7 / 13
K / D / A
70.4%
Kill participation
735.1
Damage / min
10,885g
401.9 gold / min
24
4 placed · 3 cleared
161
5.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCerathe#NA1
Olaf · Top
3 / 6 / 3
22.2% KP
6,667
7.5% share
9,881g
207 CS · 7.6/m
Unholytruth#91111
Jarvan IV · Jungle
6 / 7 / 13
70.4% KP
19,910
22.4% share
10,885g
161 CS · 5.9/m
Popryling#NA1
Xerath · Mid
10 / 5 / 7
63% KP
29,411
33.1% share
11,141g
203 CS · 7.5/m
Ahriin#NA1
Lux · ADC
5 / 7 / 10
55.6% KP
25,048
28.2% share
10,449g
155 CS · 5.7/m
Emilia In Paris#oui
Seraphine · Support
3 / 9 / 14
63% KP
7,737
8.7% share
7,606g
19 CS · 0.7/m
Red side
VictoryCOME BACK HOME#2NE1
Vayne · Top
9 / 3 / 6
44.1% KP
23,105
25.5% share
13,859g
220 CS · 8.1/m
Music#NA2
Nidalee · Jungle
6 / 7 / 15
61.8% KP
18,981
20.9% share
13,781g
191 CS · 7.1/m
goongi#000
Sylas · Mid
2 / 1 / 9
32.4% KP
10,538
11.6% share
9,696g
194 CS · 7.2/m
Tomo#0999
Miss Fortune · ADC
16 / 7 / 8
70.6% KP
32,510
35.8% share
17,588g
232 CS · 8.6/m
rovex#AX3
Nautilus · Support
1 / 9 / 16
50% KP
5,551
6.1% share
7,821g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
