Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 275 days ago
7 / 7 / 12
K / D / A
47.5%
Kill participation
714.8
Damage / min
13,501g
474 gold / min
28
2 placed · 5 cleared
223
7.8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMONTAGEM GPT#カカカ
Olaf · Top
10 / 8 / 1
37.9% KP
27,624
22.8% share
15,461g
258 CS · 9.1/m
Cuh#Cuuh
Jayce · Jungle
4 / 8 / 14
62.1% KP
35,875
29.6% share
11,914g
174 CS · 6.1/m
BabyQ#NA1
Nunu & Willump · Mid
4 / 10 / 15
65.5% KP
26,047
21.5% share
10,213g
138 CS · 4.8/m
Tyrion Lannister#SMURF
Yasuo · ADC
7 / 8 / 7
48.3% KP
23,356
19.2% share
10,989g
193 CS · 6.8/m
Worros#0212
Rakan · Support
4 / 6 / 16
69% KP
8,431
6.9% share
9,402g
28 CS · 1/m
Red side
VictoryT1 OK GOOD YES#NA1
Malphite · Top
6 / 1 / 23
72.5% KP
26,585
21.5% share
13,605g
216 CS · 7.6/m
Unholytruth#91111
Kayn · Jungle
7 / 7 / 12
47.5% KP
20,360
16.4% share
13,501g
223 CS · 7.8/m
tsong#NA1
Ryze · Mid
16 / 5 / 13
72.5% KP
42,189
34.1% share
15,388g
224 CS · 7.9/m
PETITION AP MAGE#DEFY
Vayne · ADC
5 / 8 / 6
27.5% KP
14,656
11.8% share
11,555g
164 CS · 5.8/m
gofer#hue
Swain · Support
6 / 8 / 17
57.5% KP
20,099
16.2% share
11,875g
49 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
