Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 274 days ago
11 / 5 / 13
K / D / A
70.6%
Kill participation
1,337.1
Damage / min
13,139g
539.6 gold / min
15
9 placed · 2 cleared
194
8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTFBlade#122
Jax · Top
3 / 6 / 5
23.5% KP
17,780
18.6% share
9,737g
138 CS · 5.7/m
2319804126052398#12390
Kayn · Jungle
12 / 5 / 7
55.9% KP
21,055
22% share
13,714g
172 CS · 7.1/m
Unholytruth#91111
Xerath · Mid
11 / 5 / 13
70.6% KP
32,558
34% share
13,139g
194 CS · 8/m
Cupic#Hwei
Syndra · ADC
6 / 4 / 6
35.3% KP
19,670
20.6% share
12,969g
207 CS · 8.5/m
Florence#141
Alistar · Support
2 / 2 / 14
47.1% KP
4,623
4.8% share
7,493g
17 CS · 0.7/m
Red side
DefeatHorder#Chris
Rumble · Top
7 / 5 / 2
42.9% KP
17,714
24.2% share
10,264g
189 CS · 7.8/m
odium#600
Gwen · Jungle
2 / 8 / 7
42.9% KP
13,148
17.9% share
8,544g
126 CS · 5.2/m
wani#vina
Akshan · Mid
5 / 10 / 3
38.1% KP
17,512
23.9% share
10,654g
178 CS · 7.3/m
WU Fulls#2000
Azir · ADC
4 / 6 / 8
57.1% KP
17,909
24.4% share
12,500g
214 CS · 8.8/m
ZEZE ZAZA XOOO#anna
Leona · Support
3 / 6 / 5
38.1% KP
6,981
9.5% share
6,295g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
