Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 274 days ago
12 / 3 / 11
K / D / A
74.2%
Kill participation
1,093.1
Damage / min
15,649g
515.9 gold / min
46
4 placed · 11 cleared
226
7.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTFBlade#122
Jax · Top
5 / 5 / 3
25.8% KP
13,639
13.6% share
11,647g
210 CS · 6.9/m
Unholytruth#91111
Jarvan IV · Jungle
12 / 3 / 11
74.2% KP
33,156
33.1% share
15,649g
226 CS · 7.5/m
Kiwiplum#happy
Fizz · Mid
10 / 6 / 3
41.9% KP
24,915
24.9% share
13,175g
199 CS · 6.6/m
Cupic#Hwei
Seraphine · ADC
2 / 4 / 13
48.4% KP
11,485
11.5% share
12,488g
250 CS · 8.2/m
Jabba#nuts
Bard · Support
2 / 5 / 13
48.4% KP
16,850
16.8% share
8,685g
23 CS · 0.8/m
Red side
Defeattangy#2007
Quinn · Top
10 / 7 / 5
65.2% KP
35,625
36.5% share
13,799g
190 CS · 6.3/m
odium#600
Bel'Veth · Jungle
1 / 9 / 4
21.7% KP
9,347
9.6% share
10,577g
199 CS · 6.6/m
WU Fulls#2000
Syndra · Mid
7 / 2 / 6
56.5% KP
23,382
24% share
15,881g
272 CS · 9/m
ZEZE ZAZA XOOO#anna
Ezreal · ADC
3 / 8 / 3
26.1% KP
20,641
21.2% share
11,445g
226 CS · 7.5/m
AllPro#Senna
Janna · Support
2 / 5 / 12
60.9% KP
8,495
8.7% share
8,699g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
