Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 274 days ago
16 / 3 / 7
K / D / A
62.2%
Kill participation
1,848
Damage / min
18,273g
642.7 gold / min
37
3 placed · 7 cleared
246
8.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVortekxy#00000
Dr. Mundo · Top
5 / 8 / 0
18.5% KP
25,293
22.5% share
10,506g
189 CS · 6.6/m
pentaless#NA5
Nunu & Willump · Jungle
3 / 5 / 17
74.1% KP
15,811
14.1% share
11,589g
194 CS · 6.8/m
TFBlade#122
Irelia · Mid
10 / 7 / 4
51.9% KP
30,454
27.1% share
14,762g
277 CS · 9.7/m
hestia kim#mocha
Aphelios · ADC
8 / 7 / 5
48.1% KP
28,792
25.6% share
13,766g
210 CS · 7.4/m
Harmony#NA2
Seraphine · Support
1 / 10 / 14
55.6% KP
11,996
10.7% share
7,659g
22 CS · 0.8/m
Red side
VictoryYordleswaggins#NA1
Volibear · Top
11 / 4 / 7
48.6% KP
49,713
27.8% share
13,773g
216 CS · 7.6/m
Unholytruth#91111
Jayce · Jungle
16 / 3 / 7
62.2% KP
52,545
29.4% share
18,273g
246 CS · 8.7/m
struggler#heed
Orianna · Mid
6 / 6 / 12
48.6% KP
27,661
15.5% share
12,306g
219 CS · 7.7/m
Solarbacca#NA1
Brand · ADC
4 / 7 / 16
54.1% KP
35,638
19.9% share
12,414g
218 CS · 7.7/m
Sasiki#ran
Nami · Support
0 / 7 / 26
70.3% KP
13,171
7.4% share
8,805g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
