Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 273 days ago
15 / 4 / 13
K / D / A
57.1%
Kill participation
1,013.9
Damage / min
16,533g
581.5 gold / min
44
5 placed · 8 cleared
233
8.2 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDun#NA1
Gragas · Top
5 / 12 / 3
29.6% KP
13,348
11.3% share
9,116g
119 CS · 4.2/m
YZN#JGDIF
Kha'Zix · Jungle
10 / 7 / 5
55.6% KP
31,196
26.5% share
13,032g
193 CS · 6.8/m
Aliplane#F15YO
Taliyah · Mid
5 / 11 / 7
44.4% KP
19,589
16.6% share
11,233g
198 CS · 7/m
FREE PALESTINE#humzh
Sivir · ADC
7 / 9 / 13
74.1% KP
41,270
35% share
14,858g
229 CS · 8.1/m
Sora#CAD
Leona · Support
0 / 10 / 18
66.7% KP
12,438
10.6% share
7,715g
23 CS · 0.8/m
Red side
Victorycant type#1998
Vayne · Top
16 / 3 / 8
49% KP
35,434
27.9% share
15,971g
229 CS · 8.1/m
Unholytruth#91111
Jarvan IV · Jungle
15 / 4 / 13
57.1% KP
28,829
22.7% share
16,533g
233 CS · 8.2/m
Blood Sorcery#sorcs
Vladimir · Mid
7 / 4 / 15
44.9% KP
24,458
19.2% share
13,474g
245 CS · 8.6/m
TFBlade#122
Jax · ADC
10 / 9 / 11
42.9% KP
25,653
20.2% share
13,166g
133 CS · 4.7/m
love draco#DRACO
Senna · Support
1 / 7 / 29
61.2% KP
12,730
10% share
10,867g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
