Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 271 days ago
1 / 7 / 4
K / D / A
50%
Kill participation
352
Damage / min
7,684g
346.1 gold / min
17
1 placed · 3 cleared
156
7 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynotgoodenough#1048
Jayce · Top
6 / 6 / 5
39.3% KP
28,865
35.3% share
11,447g
200 CS · 9/m
Scanning#1213
Graves · Jungle
5 / 0 / 6
39.3% KP
11,616
14.2% share
12,011g
211 CS · 9.5/m
LowKeySavage#SVG
LeBlanc · Mid
9 / 0 / 3
42.9% KP
23,709
29% share
11,406g
199 CS · 9/m
xoyou#anton
Caitlyn · ADC
8 / 1 / 2
35.7% KP
14,655
17.9% share
11,721g
203 CS · 9.1/m
SalmonKid7#MACRO
Milio · Support
0 / 3 / 15
53.6% KP
2,888
3.5% share
6,891g
10 CS · 0.5/m
Red side
DefeatRomario#506
Yasuo · Top
6 / 6 / 0
60% KP
12,319
25% share
8,999g
163 CS · 7.3/m
Unholytruth#91111
Jarvan IV · Jungle
1 / 7 / 4
50% KP
7,815
15.9% share
7,684g
156 CS · 7/m
Karma Warrior#NA1
Syndra · Mid
2 / 3 / 1
30% KP
12,015
24.4% share
7,609g
161 CS · 7.3/m
bryce#rin
Aphelios · ADC
1 / 6 / 1
20% KP
11,746
23.8% share
8,584g
173 CS · 7.8/m
Michael Teriyaki#牛 奶
Alistar · Support
0 / 6 / 4
40% KP
5,372
10.9% share
5,423g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
