Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · 270 days ago
4 / 11 / 12
K / D / A
26.7%
Kill participation
551.2
Damage / min
14,217g
404.1 gold / min
26
3 placed · 4 cleared
230
6.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
15
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDunk#NA3
Ambessa · Top
4 / 12 / 8
32.4% KP
21,173
14.5% share
12,778g
205 CS · 5.8/m
Toothbooth#NA1
Taliyah · Jungle
9 / 11 / 13
59.5% KP
35,148
24.1% share
18,917g
283 CS · 8/m
十THANOS十#GOD
Katarina · Mid
10 / 15 / 4
37.8% KP
29,657
20.4% share
15,577g
231 CS · 6.6/m
Daption#TwTv
Miss Fortune · ADC
10 / 11 / 14
64.9% KP
46,369
31.8% share
21,341g
327 CS · 9.3/m
Season of Leaves#Fall
Anivia · Support
4 / 11 / 18
59.5% KP
13,350
9.2% share
12,350g
58 CS · 1.6/m
Red side
Victorywhite space#kimmy
Varus · Top
23 / 4 / 11
56.7% KP
58,904
31.5% share
20,451g
218 CS · 6.2/m
Unholytruth#91111
Nocturne · Jungle
4 / 11 / 12
26.7% KP
19,392
10.4% share
14,217g
230 CS · 6.5/m
Davemon#NA1
Ekko · Mid
16 / 5 / 11
45% KP
38,097
20.4% share
19,070g
266 CS · 7.6/m
ttv bluwunk#meow
Smolder · ADC
12 / 8 / 19
51.7% KP
50,966
27.3% share
19,587g
259 CS · 7.4/m
Spawn Camping#NA1
Vi · Support
5 / 9 / 25
50% KP
19,371
10.4% share
12,267g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
