Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 270 days ago
9 / 2 / 10
K / D / A
57.6%
Kill participation
1,003.8
Damage / min
11,868g
535.4 gold / min
35
14 placed · 3 cleared
161
7.3 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefStef Supreme#NA24
Heimerdinger · Top
11 / 3 / 4
45.5% KP
25,246
25.8% share
12,584g
201 CS · 9.1/m
Unholytruth#91111
Lee Sin · Jungle
9 / 2 / 10
57.6% KP
22,252
22.7% share
11,868g
161 CS · 7.3/m
im risk#NA1
Ahri · Mid
8 / 7 / 4
36.4% KP
20,754
21.2% share
11,376g
183 CS · 8.3/m
entry fragger#snipa
Sivir · ADC
5 / 4 / 10
45.5% KP
22,496
23% share
12,252g
203 CS · 9.2/m
IonianBoot#NA1
Janna · Support
0 / 5 / 18
54.5% KP
7,229
7.4% share
7,025g
25 CS · 1.1/m
Red side
DefeatReza Y Dispara#NA1
Gnar · Top
3 / 9 / 4
35% KP
11,244
19% share
7,858g
125 CS · 5.6/m
Darkz Fate#1012
Kha'Zix · Jungle
9 / 8 / 3
60% KP
12,700
21.4% share
10,119g
134 CS · 6/m
funny corgiヅ#corgi
Anivia · Mid
3 / 6 / 5
40% KP
13,245
22.3% share
8,724g
156 CS · 7/m
too digit iq#NA1
Corki · ADC
4 / 6 / 3
35% KP
14,157
23.9% share
9,510g
189 CS · 8.5/m
Asuna#mott
Nautilus · Support
1 / 4 / 10
55% KP
7,950
13.4% share
6,404g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
