Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Flex · 268 days ago
20 / 5 / 3
K / D / A
54.8%
Kill participation
1,927.5
Damage / min
20,089g
642.5 gold / min
38
11 placed · 4 cleared
272
8.7 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpookie bear#0152
Cho'Gath · Top
5 / 10 / 4
26.5% KP
27,056
19.3% share
10,507g
181 CS · 5.8/m
UnHaPi#NA1
Lee Sin · Jungle
13 / 4 / 8
61.8% KP
35,450
25.3% share
15,572g
236 CS · 7.5/m
Scamaple story#NEXON
Cassiopeia · Mid
11 / 9 / 7
52.9% KP
35,839
25.6% share
14,516g
238 CS · 7.6/m
0H기명박쨩#분유한잔
Ziggs · ADC
5 / 8 / 9
41.2% KP
34,126
24.4% share
13,923g
207 CS · 6.6/m
donut#simps
Sona · Support
0 / 11 / 10
29.4% KP
7,512
5.4% share
8,174g
31 CS · 1/m
Red side
VictoryUnholytruth#91111
Viego · Top
20 / 5 / 3
54.8% KP
60,268
34.5% share
20,089g
272 CS · 8.7/m
Budyr#131
Ivern · Jungle
4 / 4 / 24
66.7% KP
23,613
13.5% share
12,583g
156 CS · 5/m
Born To Kill 200#NA1
Xin Zhao · Mid
11 / 13 / 5
38.1% KP
50,470
28.9% share
15,596g
222 CS · 7.1/m
Bao lang shu#nihao
Jhin · ADC
4 / 7 / 14
42.9% KP
24,361
13.9% share
13,346g
176 CS · 5.6/m
Pangaea Crewmate#Skeld
Bard · Support
3 / 5 / 25
66.7% KP
16,220
9.3% share
10,702g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
