Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 268 days ago
13 / 6 / 5
K / D / A
58.1%
Kill participation
886.3
Damage / min
18,466g
512 gold / min
46
4 placed · 7 cleared
271
7.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbenedictine#sea
Camille · Top
12 / 9 / 5
54.8% KP
30,678
23.7% share
16,399g
217 CS · 6/m
Unholytruth#91111
Viego · Jungle
13 / 6 / 5
58.1% KP
31,967
24.7% share
18,466g
271 CS · 7.5/m
Trade#6969
Karma · Mid
1 / 3 / 15
51.6% KP
27,264
21.1% share
11,544g
233 CS · 6.5/m
Safari#999
Zeri · ADC
4 / 11 / 8
38.7% KP
23,865
18.5% share
15,514g
323 CS · 9/m
B0YO#NA1
Nautilus · Support
1 / 10 / 13
45.2% KP
15,488
12% share
9,400g
41 CS · 1.1/m
Red side
VictoryTeeDeepToast#Thai
Teemo · Top
7 / 9 / 7
35.9% KP
48,025
27.4% share
17,432g
284 CS · 7.9/m
alchemist#still
Jax · Jungle
6 / 7 / 8
35.9% KP
17,155
9.8% share
15,126g
269 CS · 7.5/m
TTV AoJune#CN1
Yone · Mid
8 / 4 / 12
51.3% KP
35,175
20% share
15,491g
334 CS · 9.3/m
Asexual#Asex
Xerath · ADC
14 / 5 / 15
74.4% KP
60,574
34.5% share
18,541g
279 CS · 7.7/m
Hiccup1357#duck
Nami · Support
4 / 6 / 26
76.9% KP
14,624
8.3% share
11,785g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
