Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 267 days ago
2 / 6 / 5
K / D / A
50%
Kill participation
377.5
Damage / min
9,478g
371.7 gold / min
19
3 placed · 4 cleared
192
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUncleMoon#TOP
Malphite · Top
3 / 4 / 6
64.3% KP
16,419
21.7% share
9,732g
192 CS · 7.5/m
Unholytruth#91111
Viego · Jungle
2 / 6 / 5
50% KP
9,626
12.7% share
9,478g
192 CS · 7.5/m
TeeKay#tk01
Vladimir · Mid
3 / 5 / 3
42.9% KP
21,874
28.9% share
9,606g
217 CS · 8.5/m
Humphreys#NA1
Corki · ADC
4 / 9 / 5
64.3% KP
20,478
27.1% share
10,091g
182 CS · 7.1/m
pet#トーェーマ
Sona · Support
2 / 10 / 9
78.6% KP
7,223
9.6% share
7,528g
24 CS · 0.9/m
Red side
VictoryFREE PALESTINE#humzh
Riven · Top
7 / 5 / 6
38.2% KP
15,663
15.7% share
11,860g
191 CS · 7.5/m
your waifu bf#YWBF
Sylas · Jungle
8 / 2 / 8
47.1% KP
14,207
14.2% share
13,658g
202 CS · 7.9/m
funny corgiヅ#corgi
Anivia · Mid
8 / 1 / 14
64.7% KP
30,848
30.9% share
12,844g
217 CS · 8.5/m
pickle yeeter#na123
Miss Fortune · ADC
10 / 2 / 11
61.8% KP
29,171
29.2% share
15,488g
226 CS · 8.9/m
Repobah#22222
Blitzcrank · Support
1 / 4 / 16
50% KP
10,092
10.1% share
8,261g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
