Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Summoner's Rift · 267 days ago
12 / 5 / 7
K / D / A
76%
Kill participation
1,419.8
Damage / min
17,049g
542.4 gold / min
41
14 placed · 5 cleared
256
8.1 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnholytruth#91111
Varus · Top
12 / 5 / 7
76% KP
44,630
41.5% share
17,049g
256 CS · 8.1/m
Deathbyswords#NA1
Nidalee · Jungle
6 / 3 / 4
40% KP
23,765
22.1% share
12,389g
215 CS · 6.8/m
Born To Kill 200#NA1
Garen · Mid
3 / 4 / 2
20% KP
16,315
15.2% share
14,716g
324 CS · 10.3/m
Bao lang shu#nihao
Jhin · ADC
3 / 6 / 5
32% KP
13,674
12.7% share
13,222g
216 CS · 6.9/m
Yung Slash#NA1
Tahm Kench · Support
1 / 8 / 9
40% KP
9,265
8.6% share
8,672g
24 CS · 0.8/m
Red side
DefeatZero#JB11
Kayle · Top
2 / 9 / 5
26.9% KP
16,658
16.3% share
10,479g
215 CS · 6.8/m
cookie#fraud
Rammus · Jungle
4 / 1 / 17
80.8% KP
16,512
16.2% share
13,172g
202 CS · 6.4/m
JackalDX#5094
Cho'Gath · Mid
4 / 4 / 2
23.1% KP
10,394
10.2% share
10,459g
216 CS · 6.9/m
Vibe#BLS
Aphelios · ADC
15 / 4 / 4
73.1% KP
49,844
48.8% share
18,473g
255 CS · 8.1/m
xerxes#911
Thresh · Support
1 / 7 / 17
69.2% KP
8,786
8.6% share
8,345g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
