Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 267 days ago
8 / 7 / 3
K / D / A
55%
Kill participation
934
Damage / min
12,087g
470.9 gold / min
26
10 placed · 5 cleared
180
7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLax#BMWX3
K'Sante · Top
0 / 10 / 6
30% KP
16,487
19.5% share
7,768g
143 CS · 5.6/m
My Back is Soar#NA1
Diana · Jungle
6 / 9 / 6
60% KP
18,132
21.5% share
9,721g
132 CS · 5.1/m
Unholytruth#91111
Akshan · Mid
8 / 7 / 3
55% KP
23,972
28.4% share
12,087g
180 CS · 7/m
艾斯卡诺#NA2
Aphelios · ADC
6 / 7 / 8
70% KP
19,631
23.3% share
12,574g
210 CS · 8.2/m
fruitcake#swiss
Lulu · Support
0 / 7 / 13
65% KP
6,179
7.3% share
6,496g
25 CS · 1/m
Red side
VictoryGoldenNinja103#NA1
Shen · Top
8 / 0 / 13
52.5% KP
22,238
20.4% share
11,184g
170 CS · 6.6/m
HexOffender#Hed
Ekko · Jungle
13 / 3 / 10
57.5% KP
23,581
21.7% share
14,497g
227 CS · 8.8/m
Piercing Wail#NA1
Viktor · Mid
10 / 6 / 9
47.5% KP
31,833
29.2% share
13,697g
203 CS · 7.9/m
Liar#555
Miss Fortune · ADC
9 / 3 / 11
50% KP
19,349
17.8% share
14,546g
195 CS · 7.6/m
nothing#bfcat
Blitzcrank · Support
0 / 8 / 23
57.5% KP
11,914
10.9% share
7,340g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
