Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Defeat
Ranked Solo/Duo · 265 days ago
5 / 10 / 4
K / D / A
34.6%
Kill participation
858.5
Damage / min
12,805g
407.8 gold / min
50
18 placed · 3 cleared
206
6.6 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnholytruth#91111
Quinn · Top
5 / 10 / 4
34.6% KP
26,957
20.5% share
12,805g
206 CS · 6.6/m
Tommy#KCD
Ambessa · Jungle
7 / 8 / 7
53.8% KP
31,756
24.1% share
14,724g
225 CS · 7.2/m
Hylexiustala#123
Riven · Mid
8 / 10 / 10
69.2% KP
28,628
21.7% share
14,918g
250 CS · 8/m
Humphreys#NA1
Varus · ADC
6 / 6 / 5
42.3% KP
28,575
21.7% share
12,693g
182 CS · 5.8/m
Horse#1738
Karma · Support
0 / 9 / 12
46.2% KP
15,862
12% share
7,985g
41 CS · 1.3/m
Red side
VictoryYordleswaggins#NA1
Volibear · Top
7 / 6 / 9
37.2% KP
25,857
21.2% share
12,082g
186 CS · 5.9/m
helperbot#three
Gnar · Jungle
10 / 4 / 16
60.5% KP
32,486
26.6% share
18,966g
276 CS · 8.8/m
foj#one
Yasuo · Mid
9 / 9 / 10
44.2% KP
27,322
22.4% share
15,136g
247 CS · 7.9/m
Petricite#Diana
Sylas · ADC
15 / 4 / 11
60.5% KP
26,203
21.4% share
16,759g
253 CS · 8.1/m
BALDWIN BENEDICT#Neo
Nautilus · Support
2 / 3 / 25
62.8% KP
10,344
8.5% share
9,691g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
