Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 264 days ago
8 / 1 / 3
K / D / A
30.6%
Kill participation
633.8
Damage / min
14,558g
512.6 gold / min
52
4 placed · 10 cleared
283
10 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatY one Trick#1113
Gwen · Top
0 / 14 / 0
0% KP
18,798
23% share
10,572g
240 CS · 8.5/m
Thusser#NA1
Nunu & Willump · Jungle
2 / 5 / 8
71.4% KP
10,897
13.3% share
10,180g
166 CS · 5.8/m
Jandzoey#521
Kassadin · Mid
8 / 5 / 0
57.1% KP
28,499
34.8% share
13,618g
228 CS · 8/m
BigOat#Oat
Smolder · ADC
3 / 4 / 3
42.9% KP
19,338
23.6% share
11,745g
276 CS · 9.7/m
뿌링클#사이다
Soraka · Support
1 / 8 / 6
50% KP
4,248
5.2% share
7,150g
24 CS · 0.8/m
Red side
Victory3in1shampoo#CLEAN
Renekton · Top
17 / 1 / 9
72.2% KP
51,599
44.4% share
17,262g
284 CS · 10/m
Unholytruth#91111
Viego · Jungle
8 / 1 / 3
30.6% KP
17,999
15.5% share
14,558g
283 CS · 10/m
Kursyv#MOBA
Anivia · Mid
3 / 3 / 4
19.4% KP
17,746
15.3% share
10,953g
234 CS · 8.2/m
LowKeySavage#SVG
Ezreal · ADC
6 / 6 / 3
25% KP
22,461
19.3% share
12,051g
196 CS · 6.9/m
Porty#Cleo
Blitzcrank · Support
2 / 3 / 13
41.7% KP
6,345
5.5% share
8,786g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
