Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · 263 days ago
2 / 13 / 15
K / D / A
54.8%
Kill participation
779.5
Damage / min
8,746g
310.1 gold / min
94
32 placed · 12 cleared
45
1.6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWhite Snow#NA1
Ambessa · Top
6 / 8 / 11
34.7% KP
24,144
18.9% share
9,973g
140 CS · 5/m
Mozzada#Briar
Briar · Jungle
12 / 3 / 19
63.3% KP
35,558
27.8% share
15,425g
206 CS · 7.3/m
Wolves#Bark
Zoe · Mid
8 / 6 / 14
44.9% KP
23,747
18.6% share
11,427g
188 CS · 6.7/m
Spica#001
Lucian · ADC
21 / 7 / 8
59.2% KP
36,208
28.3% share
18,957g
221 CS · 7.8/m
L9 Seraphine#meow
Nami · Support
2 / 7 / 30
65.3% KP
8,311
6.5% share
9,570g
15 CS · 0.5/m
Red side
DefeatAsa Mitaka#zzxx
Kled · Top
3 / 8 / 7
32.3% KP
21,520
17.4% share
10,924g
191 CS · 6.8/m
NUT NUKR#NUTZ
Evelynn · Jungle
11 / 8 / 8
61.3% KP
24,369
19.7% share
13,165g
163 CS · 5.8/m
Humble Servant#God
Akshan · Mid
12 / 10 / 5
54.8% KP
31,578
25.6% share
14,196g
163 CS · 5.8/m
playmaker#6767
Varus · ADC
3 / 10 / 10
41.9% KP
23,992
19.4% share
11,223g
183 CS · 6.5/m
Unholytruth#91111
Lux · Support
2 / 13 / 15
54.8% KP
21,982
17.8% share
8,746g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
