Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 262 days ago
11 / 8 / 10
K / D / A
44.7%
Kill participation
923.9
Damage / min
22,459g
555.2 gold / min
53
6 placed · 9 cleared
308
7.6 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSinbad#lkn
Mordekaiser · Top
14 / 6 / 8
41.5% KP
41,237
21.3% share
18,305g
253 CS · 6.3/m
rxewd#NA1
Zyra · Jungle
9 / 6 / 14
43.4% KP
40,981
21.2% share
19,002g
346 CS · 8.6/m
narb#narb1
Zed · Mid
11 / 14 / 7
34% KP
46,951
24.2% share
18,398g
233 CS · 5.8/m
pommegrenade#frog
Jinx · ADC
16 / 12 / 12
52.8% KP
50,595
26.1% share
20,316g
287 CS · 7.1/m
IonianBoot#NA1
Janna · Support
3 / 9 / 35
71.7% KP
13,901
7.2% share
14,218g
44 CS · 1.1/m
Red side
VictoryTy G#Teemo
Teemo · Top
8 / 7 / 10
38.3% KP
43,263
21% share
18,860g
331 CS · 8.2/m
Unholytruth#91111
Ambessa · Jungle
11 / 8 / 10
44.7% KP
37,373
18.2% share
22,459g
308 CS · 7.6/m
YELLOWSUPERCAR#VROOM
Irelia · Mid
15 / 8 / 8
48.9% KP
41,214
20.1% share
22,680g
389 CS · 9.6/m
Skyward#Sword
Karthus · ADC
10 / 20 / 21
66% KP
75,072
36.5% share
18,960g
248 CS · 6.1/m
Jean Francois#NA1
Nautilus · Support
3 / 11 / 19
46.8% KP
8,610
4.2% share
11,710g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
