Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 254 days ago
6 / 5 / 10
K / D / A
39%
Kill participation
999.8
Damage / min
19,658g
524 gold / min
48
11 placed · 12 cleared
370
9.9 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySaneryus#100
Kayle · Top
15 / 7 / 11
63.4% KP
45,411
30.8% share
19,176g
276 CS · 7.4/m
gebertici009#NA1
Zed · Jungle
9 / 7 / 8
41.5% KP
31,177
21.1% share
18,767g
252 CS · 6.7/m
loverdose#zed
LeBlanc · Mid
11 / 9 / 6
41.5% KP
27,325
18.5% share
15,685g
259 CS · 6.9/m
Unholytruth#91111
Corki · ADC
6 / 5 / 10
39% KP
37,509
25.4% share
19,658g
370 CS · 9.9/m
NokiBay Explorer#Fludd
Bard · Support
0 / 8 / 16
39% KP
6,075
4.1% share
9,954g
36 CS · 1/m
Red side
Defeatits over#cookd
Olaf · Top
5 / 11 / 2
19.4% KP
25,712
18.7% share
14,891g
274 CS · 7.3/m
CNS Johnn#자 기
Lee Sin · Jungle
7 / 7 / 14
58.3% KP
30,373
22% share
14,967g
208 CS · 5.5/m
hello#omfg
Yasuo · Mid
15 / 4 / 7
61.1% KP
30,843
22.4% share
20,364g
299 CS · 8/m
Firdaws#alAla
Vayne · ADC
8 / 10 / 10
50% KP
35,704
25.9% share
15,810g
227 CS · 6.1/m
Offering#NA1
Swain · Support
1 / 9 / 18
52.8% KP
15,130
11% share
10,771g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
