Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 254 days ago
9 / 4 / 9
K / D / A
50%
Kill participation
980.1
Damage / min
17,038g
500.4 gold / min
43
9 placed · 8 cleared
328
9.6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnholytruth#91111
Renekton · Top
9 / 4 / 9
50% KP
33,374
23.1% share
17,038g
328 CS · 9.6/m
Myst#tysM
Sylas · Jungle
8 / 5 / 16
66.7% KP
36,596
25.3% share
16,927g
290 CS · 8.5/m
七七的刀#6666
Talon · Mid
12 / 9 / 7
52.8% KP
28,528
19.7% share
15,285g
230 CS · 6.8/m
EzBeenReal#DT1
Ezreal · ADC
7 / 7 / 11
50% KP
31,253
21.6% share
15,516g
263 CS · 7.7/m
NokiBay Explorer#Fludd
Bard · Support
0 / 4 / 22
61.1% KP
14,910
10.3% share
9,467g
39 CS · 1.1/m
Red side
DefeatAlphanias#NA1
Pantheon · Top
2 / 8 / 3
17.9% KP
20,512
15.6% share
11,173g
263 CS · 7.7/m
Pengu#bal4
Skarner · Jungle
7 / 7 / 11
64.3% KP
27,910
21.3% share
13,209g
168 CS · 4.9/m
plex#123
Cassiopeia · Mid
8 / 11 / 11
67.9% KP
43,730
33.4% share
15,117g
257 CS · 7.5/m
Slice#Sucka
Jhin · ADC
10 / 4 / 8
64.3% KP
27,678
21.1% share
18,688g
293 CS · 8.6/m
NFNN#1337
Blitzcrank · Support
1 / 6 / 15
57.1% KP
11,245
8.6% share
9,587g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
