Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 243 days ago
3 / 6 / 7
K / D / A
43.5%
Kill participation
571.3
Damage / min
10,687g
371.1 gold / min
39
4 placed · 7 cleared
200
6.9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRuler#0805
Ambessa · Top
1 / 8 / 4
21.7% KP
19,912
17.5% share
8,744g
175 CS · 6.1/m
Unholytruth#91111
Jarvan IV · Jungle
3 / 6 / 7
43.5% KP
16,453
14.5% share
10,687g
200 CS · 6.9/m
sweeho#999
Taliyah · Mid
3 / 7 / 8
47.8% KP
23,668
20.8% share
12,405g
263 CS · 9.1/m
Akira#SOAD
Aphelios · ADC
15 / 4 / 4
82.6% KP
38,378
33.8% share
21,030g
269 CS · 9.3/m
盐渍幸运S#Thyme
Seraphine · Support
1 / 2 / 17
78.3% KP
15,145
13.3% share
8,885g
36 CS · 1.3/m
Red side
DefeatJumose#BEAST
Volibear · Top
5 / 3 / 8
48.1% KP
30,493
32.9% share
12,355g
246 CS · 8.5/m
Skibidi legends#4396
Jayce · Jungle
11 / 4 / 7
66.7% KP
21,870
23.6% share
16,121g
218 CS · 7.6/m
XNG Steven#NA0
Galio · Mid
5 / 6 / 8
48.1% KP
12,727
13.7% share
11,774g
211 CS · 7.3/m
cheeselordman#chu
Caitlyn · ADC
5 / 3 / 4
33.3% KP
18,143
19.6% share
14,484g
267 CS · 9.3/m
MatcháLatté#NA1
Neeko · Support
1 / 7 / 7
29.6% KP
9,340
10.1% share
7,437g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
