Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 240 days ago
15 / 3 / 8
K / D / A
54.8%
Kill participation
1,226.2
Damage / min
16,247g
603.2 gold / min
19
4 placed · 1 cleared
275
10.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMental Clarity#Shen
Shen · Top
8 / 2 / 16
57.1% KP
26,125
20.8% share
11,981g
211 CS · 7.8/m
Unholytruth#91111
Graves · Jungle
15 / 3 / 8
54.8% KP
33,026
26.3% share
16,247g
275 CS · 10.2/m
twtvPetriciteLoL#Sylas
Sylas · Mid
14 / 2 / 13
64.3% KP
30,421
24.2% share
15,018g
198 CS · 7.4/m
Austinn#1234
Jinx · ADC
3 / 4 / 17
47.6% KP
15,748
12.5% share
13,165g
222 CS · 8.2/m
Koreyoshi#0619
Brand · Support
2 / 2 / 21
54.8% KP
20,240
16.1% share
9,130g
49 CS · 1.8/m
Red side
DefeatHeretic#win
Sion · Top
0 / 4 / 6
46.2% KP
20,030
23.1% share
8,980g
194 CS · 7.2/m
Curiosity#kr2
Jayce · Jungle
2 / 12 / 6
61.5% KP
14,596
16.8% share
9,345g
138 CS · 5.1/m
Hi Sir#PSR
Orianna · Mid
3 / 8 / 3
46.2% KP
16,782
19.4% share
11,048g
203 CS · 7.5/m
WeiJiaLe#NA1
Aphelios · ADC
6 / 9 / 2
61.5% KP
27,887
32.2% share
12,581g
209 CS · 7.8/m
Levitate#1v9
Nautilus · Support
2 / 9 / 10
92.3% KP
7,421
8.6% share
8,033g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
