Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 166 days ago
15 / 3 / 10
K / D / A
61%
Kill participation
1,759
Damage / min
16,861g
648.5 gold / min
18
10 placed · 3 cleared
230
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwittykit#OC
Yone · Top
4 / 9 / 2
31.6% KP
16,197
21.9% share
9,294g
181 CS · 7/m
FiddleMyTentacle#NA1
Zaahen · Jungle
2 / 5 / 0
10.5% KP
8,381
11.3% share
9,526g
174 CS · 6.7/m
MyTime2Shine#NCST
Malzahar · Mid
2 / 8 / 3
26.3% KP
9,488
12.8% share
8,844g
167 CS · 6.4/m
Trainers#NA1
Karthus · ADC
10 / 11 / 4
73.7% KP
33,860
45.7% share
13,646g
186 CS · 7.2/m
Void#Cho
Leona · Support
1 / 8 / 10
57.9% KP
6,145
8.3% share
7,594g
30 CS · 1.2/m
Red side
VictoryxSantaBearx#NA1
Yasuo · Top
6 / 5 / 4
24.4% KP
19,855
18.1% share
11,477g
198 CS · 7.6/m
beick66666#6666
Jarvan IV · Jungle
9 / 3 / 14
56.1% KP
16,399
15% share
12,815g
183 CS · 7/m
Unholytruth#91111
Xerath · Mid
15 / 3 / 10
61% KP
45,733
41.8% share
16,861g
230 CS · 8.8/m
Damayusi#ida
Kai'Sa · ADC
8 / 8 / 14
53.7% KP
19,419
17.7% share
13,775g
191 CS · 7.3/m
think of roses#NA1
Nautilus · Support
3 / 0 / 15
43.9% KP
8,128
7.4% share
8,222g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
