Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · 165 days ago
8 / 11 / 3
K / D / A
31.4%
Kill participation
981.5
Damage / min
14,903g
476.6 gold / min
23
7 placed · 0 cleared
257
8.2 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnholytruth#91111
Cho'Gath · Top
8 / 11 / 3
31.4% KP
30,688
19.6% share
14,903g
257 CS · 8.2/m
Gabzpiano#NA1
Xin Zhao · Jungle
6 / 11 / 8
40% KP
25,812
16.4% share
12,574g
207 CS · 6.6/m
SoloHitman#NA1
Katarina · Mid
10 / 8 / 7
48.6% KP
43,133
27.5% share
15,374g
206 CS · 6.6/m
chickenandpizza#yummo
Ezreal · ADC
7 / 12 / 12
54.3% KP
39,582
25.2% share
14,393g
213 CS · 6.8/m
Hooked On Phones#NA1
Swain · Support
4 / 11 / 9
37.1% KP
17,746
11.3% share
9,612g
40 CS · 1.3/m
Red side
Victorysavyyor#alex
Ambessa · Top
10 / 7 / 6
30.2% KP
47,962
26.5% share
18,030g
265 CS · 8.5/m
Colby#owo
Rek'Sai · Jungle
14 / 3 / 14
52.8% KP
32,564
18% share
16,145g
211 CS · 6.7/m
N3TROX#TFT
Sylas · Mid
7 / 13 / 15
41.5% KP
28,112
15.5% share
10,640g
105 CS · 3.4/m
Stevenator#546
Jhin · ADC
18 / 8 / 17
66% KP
51,550
28.5% share
20,214g
227 CS · 7.3/m
frostiger#NA1
Bard · Support
4 / 5 / 27
58.5% KP
20,623
11.4% share
10,695g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
