Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 164 days ago
6 / 6 / 5
K / D / A
47.8%
Kill participation
847.6
Damage / min
13,123g
597 gold / min
13
5 placed · 0 cleared
190
8.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAriana#2367
Gnar · Top
7 / 2 / 4
47.8% KP
23,321
32% share
11,835g
197 CS · 9/m
Bok cuvali#GREAT
Diana · Jungle
8 / 2 / 9
73.9% KP
17,684
24.3% share
12,505g
196 CS · 8.9/m
Unholytruth#91111
Xin Zhao · Mid
6 / 6 / 5
47.8% KP
18,633
25.6% share
13,123g
190 CS · 8.6/m
小梦睡不饱#QAQ
Kai'Sa · ADC
2 / 5 / 5
30.4% KP
8,189
11.2% share
9,844g
174 CS · 7.9/m
Krasbuto#NA1
Braum · Support
0 / 6 / 12
52.2% KP
4,985
6.8% share
5,984g
28 CS · 1.3/m
Red side
Defeatdoo doo Panda#NA1
Wukong · Top
1 / 5 / 1
9.5% KP
14,388
19.3% share
7,260g
152 CS · 6.9/m
Darksword#255
Warwick · Jungle
4 / 6 / 9
61.9% KP
12,202
16.3% share
9,119g
143 CS · 6.5/m
Yane#0930
Lissandra · Mid
4 / 5 / 9
61.9% KP
21,350
28.6% share
8,714g
160 CS · 7.3/m
Rahmizzle#NA1
Jhin · ADC
11 / 3 / 4
71.4% KP
19,311
25.9% share
11,742g
183 CS · 8.3/m
Jom Gabbar#Dune
Senna · Support
1 / 4 / 13
66.7% KP
7,416
9.9% share
6,434g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
