Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 164 days ago
9 / 5 / 6
K / D / A
41.7%
Kill participation
1,193.9
Damage / min
14,494g
535.8 gold / min
14
10 placed · 1 cleared
233
8.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory喝多了以为那是你的#NA666
K'Sante · Top
6 / 5 / 8
38.9% KP
17,303
14.4% share
10,927g
155 CS · 5.7/m
PeteFromJersey#856
Graves · Jungle
12 / 5 / 10
61.1% KP
30,458
25.4% share
15,492g
218 CS · 8.1/m
Unholytruth#91111
Xerath · Mid
9 / 5 / 6
41.7% KP
32,294
26.9% share
14,494g
233 CS · 8.6/m
rockydinosaurr#0402
Jhin · ADC
5 / 2 / 13
50% KP
19,765
16.5% share
14,697g
220 CS · 8.1/m
CNTRL#NA1
Vel'Koz · Support
4 / 2 / 7
30.6% KP
20,136
16.8% share
8,841g
39 CS · 1.4/m
Red side
DefeatCutiepieUwU#Vlad
Gangplank · Top
3 / 7 / 7
55.6% KP
23,941
30.3% share
11,794g
226 CS · 8.4/m
POPPY HACK XD#FEAST
Poppy · Jungle
2 / 9 / 8
55.6% KP
16,237
20.6% share
8,988g
146 CS · 5.4/m
HuTTI#NA1
Yone · Mid
6 / 9 / 7
72.2% KP
19,425
24.6% share
11,272g
203 CS · 7.5/m
yoshuv#NA1
Twitch · ADC
6 / 5 / 3
50% KP
13,232
16.8% share
12,041g
171 CS · 6.3/m
CROWMAULER7#dead1
Soraka · Support
1 / 6 / 11
66.7% KP
6,109
7.7% share
6,994g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
