Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 162 days ago
3 / 6 / 9
K / D / A
33.3%
Kill participation
1,113.8
Damage / min
14,665g
430.3 gold / min
46
8 placed · 9 cleared
283
8.3 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNormal Bird#Norm
Twisted Fate · Top
3 / 10 / 7
27.8% KP
29,257
18.3% share
13,771g
230 CS · 6.7/m
Florida Andre#NA1
Kha'Zix · Jungle
11 / 5 / 6
47.2% KP
25,727
16.1% share
14,745g
228 CS · 6.7/m
Unholytruth#91111
Xin Zhao · Mid
3 / 6 / 9
33.3% KP
37,962
23.8% share
14,665g
283 CS · 8.3/m
Lokyu#NA1
Lux · ADC
14 / 7 / 5
52.8% KP
42,684
26.7% share
17,537g
255 CS · 7.5/m
Dobi3#NA1
Lee Sin · Support
5 / 7 / 11
44.4% KP
24,140
15.1% share
11,441g
43 CS · 1.3/m
Red side
VictoryIRON V PLAYER#lol
Renekton · Top
11 / 7 / 9
57.1% KP
34,409
25.3% share
17,332g
258 CS · 7.6/m
ChadaIlRzN#NA1
Pantheon · Jungle
8 / 5 / 11
54.3% KP
23,889
17.5% share
15,340g
204 CS · 6/m
Vanguards#NA1
Sylas · Mid
6 / 5 / 9
42.9% KP
33,198
24.4% share
13,476g
244 CS · 7.2/m
Darth Goonius#God
Lucian · ADC
8 / 12 / 7
42.9% KP
32,747
24.1% share
15,828g
220 CS · 6.5/m
Vicar Amelia#Meow
Nami · Support
2 / 7 / 18
57.1% KP
11,884
8.7% share
10,160g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
