Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 121 days ago
7 / 11 / 3
K / D / A
45.5%
Kill participation
1,161.5
Damage / min
15,886g
434.2 gold / min
39
9 placed · 7 cleared
306
8.4 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnholytruth#91111
Yasuo · Top
7 / 11 / 3
45.5% KP
42,491
27.6% share
15,886g
306 CS · 8.4/m
PrabhabIy#4444
Shaco · Jungle
6 / 8 / 6
54.5% KP
28,767
18.7% share
14,835g
261 CS · 7.1/m
Kareeem#NA1
Annie · Mid
2 / 7 / 5
31.8% KP
23,299
15.1% share
11,444g
238 CS · 6.5/m
FearTheOldBIood#Echo
Caitlyn · ADC
6 / 11 / 6
54.5% KP
45,870
29.8% share
17,254g
289 CS · 7.9/m
3G01ST#NA1
Nasus · Support
1 / 8 / 9
45.5% KP
13,641
8.9% share
10,028g
28 CS · 0.8/m
Red side
VictoryCamp Top More#Dog
Zac · Top
5 / 7 / 16
46.7% KP
19,498
15.8% share
15,799g
278 CS · 7.6/m
Blazed4Days#NA1
Briar · Jungle
21 / 3 / 8
64.4% KP
37,980
30.8% share
21,676g
302 CS · 8.3/m
Black Faker#NA0
Akali · Mid
13 / 3 / 12
55.6% KP
30,980
25.1% share
15,955g
226 CS · 6.2/m
IceCreamUScream#NA1
Twitch · ADC
3 / 6 / 15
40% KP
22,221
18% share
16,112g
270 CS · 7.4/m
basketbaugh#NA1
Karma · Support
3 / 3 / 21
53.3% KP
12,507
10.2% share
11,636g
61 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
