Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 119 days ago
1 / 4 / 4
K / D / A
35.7%
Kill participation
655.8
Damage / min
11,161g
450.3 gold / min
20
7 placed · 2 cleared
239
9.6 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryElmoPlaysTeemo#NA2
Teemo · Top
5 / 4 / 5
37% KP
30,140
30% share
10,556g
194 CS · 7.8/m
Wuwu#Na32
Rek'Sai · Jungle
2 / 2 / 11
48.1% KP
14,688
14.6% share
8,944g
148 CS · 6/m
MANDREA#1008
Galio · Mid
5 / 2 / 13
66.7% KP
16,835
16.8% share
10,037g
180 CS · 7.3/m
Capanese#NA1
Kalista · ADC
12 / 5 / 6
66.7% KP
31,154
31% share
15,433g
228 CS · 9.2/m
aphromoo#NA1
Renata Glasc · Support
3 / 1 / 19
81.5% KP
7,670
7.6% share
8,933g
16 CS · 0.6/m
Red side
DefeatUnholytruth#91111
Sion · Top
1 / 4 / 4
35.7% KP
16,252
25% share
11,161g
239 CS · 9.6/m
Nerolucky2493#SSJWW
Warwick · Jungle
4 / 6 / 4
57.1% KP
11,193
17.2% share
9,548g
161 CS · 6.5/m
Craig Mammalton#CRAIG
Katarina · Mid
6 / 8 / 3
64.3% KP
20,433
31.5% share
10,011g
141 CS · 5.7/m
BETETORB#NA1
Jhin · ADC
3 / 5 / 3
42.9% KP
12,390
19.1% share
9,146g
144 CS · 5.8/m
KnightDNG#NA1
Rakan · Support
0 / 4 / 11
78.6% KP
4,653
7.2% share
6,251g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
