Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 117 days ago
20 / 6 / 3
K / D / A
67.6%
Kill participation
1,045
Damage / min
18,218g
577.1 gold / min
29
3 placed · 3 cleared
242
7.7 CS / min
Objective control
2
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjalen brunson#nynyk
Ornn · Top
2 / 5 / 12
56% KP
23,376
16.9% share
9,905g
179 CS · 5.7/m
Oreo#719
Jax · Jungle
8 / 9 / 4
48% KP
26,609
19.3% share
13,799g
207 CS · 6.6/m
proobs#NA1
Akali · Mid
6 / 7 / 7
52% KP
37,117
26.9% share
13,475g
244 CS · 7.7/m
NastyNatt#RANK1
Jinx · ADC
6 / 7 / 10
64% KP
38,206
27.7% share
14,595g
241 CS · 7.6/m
Con Trim Non#NA2
Thresh · Support
3 / 6 / 14
68% KP
12,759
9.2% share
9,041g
36 CS · 1.1/m
Red side
Victoryyangzhiganlu#3754
Vayne · Top
2 / 5 / 11
38.2% KP
24,221
16.1% share
12,196g
231 CS · 7.3/m
Unholytruth#91111
Locke · Jungle
20 / 6 / 3
67.6% KP
32,987
21.9% share
18,218g
242 CS · 7.7/m
david#NA4
Vladimir · Mid
7 / 3 / 12
55.9% KP
53,576
35.6% share
16,468g
298 CS · 9.4/m
Tone#Yay
Caitlyn · ADC
5 / 5 / 13
52.9% KP
31,862
21.2% share
13,505g
215 CS · 6.8/m
Saltyvl#2323
Alistar · Support
0 / 6 / 26
76.5% KP
7,864
5.2% share
9,545g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
