Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 116 days ago
8 / 6 / 7
K / D / A
48.4%
Kill participation
863.5
Damage / min
12,598g
523.5 gold / min
4
6 placed · 0 cleared
220
9.1 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAKsugi#PIG
Zaahen · Top
5 / 7 / 6
35.5% KP
24,075
23.9% share
10,505g
171 CS · 7.1/m
KeKTyler2#NA1
Wukong · Jungle
6 / 5 / 11
54.8% KP
15,182
15.1% share
10,357g
145 CS · 6/m
Unholytruth#91111
Ezreal · Mid
8 / 6 / 7
48.4% KP
20,781
20.6% share
12,598g
220 CS · 9.1/m
Wyh#Wis
Kai'Sa · ADC
7 / 4 / 10
54.8% KP
22,557
22.4% share
12,077g
201 CS · 8.4/m
MarioMachette#NA1
Skarner · Support
5 / 6 / 14
61.3% KP
18,266
18.1% share
8,401g
41 CS · 1.7/m
Red side
DefeatDsamaProductions#NA1
Malphite · Top
5 / 6 / 8
46.4% KP
19,602
20.2% share
9,612g
155 CS · 6.4/m
SpicyGGochu#NA1
Kayn · Jungle
13 / 6 / 7
71.4% KP
28,153
29.1% share
12,997g
171 CS · 7.1/m
Sky Kill105#NA1
Syndra · Mid
5 / 7 / 5
35.7% KP
18,301
18.9% share
10,146g
180 CS · 7.5/m
Eviion28#NA1
Smolder · ADC
4 / 2 / 9
46.4% KP
23,459
24.2% share
9,689g
155 CS · 6.4/m
REDEMPTION#lmao
Alistar · Support
1 / 10 / 13
50% KP
7,328
7.6% share
6,310g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
