Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 116 days ago
13 / 6 / 3
K / D / A
50%
Kill participation
1,096.2
Damage / min
18,640g
592.7 gold / min
32
5 placed · 5 cleared
312
9.9 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnholytruth#91111
Yasuo · Top
13 / 6 / 3
50% KP
34,476
28.1% share
18,640g
312 CS · 9.9/m
hackzorzzzz#NA1
Wukong · Jungle
7 / 5 / 11
56.3% KP
19,320
15.7% share
13,918g
190 CS · 6/m
Choco#001
Lux · Mid
4 / 5 / 10
43.8% KP
31,599
25.7% share
10,725g
209 CS · 6.6/m
Wyh#Wis
Kai'Sa · ADC
5 / 6 / 16
65.6% KP
27,956
22.8% share
16,870g
268 CS · 8.5/m
Hippo#Feed
Alistar · Support
3 / 6 / 18
65.6% KP
9,512
7.7% share
9,951g
21 CS · 0.7/m
Red side
DefeatOtpriku#Ttv
Malphite · Top
3 / 9 / 9
42.9% KP
19,465
18.5% share
9,988g
165 CS · 5.2/m
Santos#OINK
Master Yi · Jungle
12 / 11 / 5
60.7% KP
23,071
21.9% share
14,314g
191 CS · 6.1/m
JayCole#JC1
Xerath · Mid
2 / 4 / 9
39.3% KP
17,607
16.7% share
10,837g
231 CS · 7.3/m
sahan#yuma
Senna · ADC
9 / 3 / 16
89.3% KP
33,126
31.5% share
17,127g
267 CS · 8.5/m
Beep#Heart
Rell · Support
2 / 7 / 23
89.3% KP
11,858
11.3% share
9,273g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
