Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 115 days ago
1 / 9 / 6
K / D / A
20.6%
Kill participation
611.8
Damage / min
10,120g
368.9 gold / min
21
9 placed · 3 cleared
229
8.3 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYuilynn Miao#NA1
Olaf · Top
4 / 10 / 3
25.9% KP
24,248
21.6% share
8,527g
141 CS · 5.1/m
干涸的前列腺液碎片#3455
Graves · Jungle
9 / 4 / 5
51.9% KP
29,867
26.6% share
13,848g
213 CS · 7.8/m
ImaKitcat#NA1
Lissandra · Mid
6 / 2 / 7
48.1% KP
24,723
22% share
11,543g
230 CS · 8.4/m
ADdx#calc
Lucian · ADC
4 / 11 / 6
37% KP
24,099
21.5% share
12,203g
214 CS · 7.8/m
IAmWCat#NA1
Seraphine · Support
4 / 7 / 14
66.7% KP
9,190
8.2% share
8,373g
18 CS · 0.7/m
Red side
VictoryWhite Snow#NA1
Rek'Sai · Top
7 / 2 / 7
41.2% KP
25,697
24.8% share
12,844g
222 CS · 8.1/m
Coach Cesar#TTV
Jarvan IV · Jungle
12 / 4 / 10
64.7% KP
24,331
23.5% share
16,823g
236 CS · 8.6/m
Unholytruth#91111
Mel · Mid
1 / 9 / 6
20.6% KP
16,783
16.2% share
10,120g
229 CS · 8.3/m
sprk#lol
Xayah · ADC
9 / 9 / 10
55.9% KP
27,595
26.7% share
11,824g
160 CS · 5.8/m
DragonSlayerGrey#NA1
Rakan · Support
5 / 3 / 16
61.8% KP
9,093
8.8% share
9,316g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
