Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 114 days ago
13 / 6 / 5
K / D / A
38.3%
Kill participation
975.6
Damage / min
15,474g
489.2 gold / min
33
5 placed · 4 cleared
234
7.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatguguy123#NA1
Pantheon · Top
3 / 11 / 3
20% KP
13,685
13% share
9,863g
167 CS · 5.3/m
sbhudhsfdhu#NA1
Kha'Zix · Jungle
6 / 6 / 7
43.3% KP
12,583
11.9% share
13,117g
224 CS · 7.1/m
bow down#NA69
Irelia · Mid
6 / 11 / 8
46.7% KP
25,153
23.9% share
14,999g
260 CS · 8.2/m
MisterMiko#NA1
Yunara · ADC
11 / 8 / 5
53.3% KP
33,767
32% share
18,528g
315 CS · 10/m
EZzap#NA1
Vel'Koz · Support
4 / 11 / 13
56.7% KP
20,223
19.2% share
10,825g
41 CS · 1.3/m
Red side
VictoryUnholytruth#91111
Locke · Top
13 / 6 / 5
38.3% KP
30,861
24% share
15,474g
234 CS · 7.4/m
Frosty#0313
Quinn · Jungle
10 / 6 / 13
48.9% KP
23,213
18% share
16,515g
220 CS · 7/m
song of the soul#1126
Yasuo · Mid
16 / 7 / 17
70.2% KP
45,619
35.4% share
18,336g
272 CS · 8.6/m
Dango#KOR
Jhin · ADC
5 / 3 / 11
34% KP
14,251
11.1% share
14,252g
197 CS · 6.2/m
Amatumucus#NA1
Rell · Support
3 / 8 / 32
74.5% KP
14,843
11.5% share
11,599g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
