Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiora
Victory
Summoner's Rift · 114 days ago
12 / 5 / 6
K / D / A
72%
Kill participation
971.4
Damage / min
24,099g
544.2 gold / min
38
9 placed · 12 cleared
443
10 CS / min
Objective control
5
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
13
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThePickle69#NA1
Jayce · Top
8 / 7 / 1
26.5% KP
27,944
16% share
17,665g
323 CS · 7.3/m
ProbablyGoomba#NA1
Volibear · Jungle
1 / 5 / 10
32.4% KP
10,999
6.3% share
17,896g
329 CS · 7.4/m
TheLoneWeaver#SHON
Xerath · Mid
10 / 3 / 7
50% KP
49,311
28.2% share
20,464g
381 CS · 8.6/m
JoyceAnthon#NA1
Smolder · ADC
10 / 2 / 9
55.9% KP
65,606
37.5% share
22,547g
427 CS · 9.6/m
IHateKevin#4719
Tahm Kench · Support
5 / 8 / 11
47.1% KP
21,270
12.1% share
12,481g
25 CS · 0.6/m
Red side
VictoryUnholytruth#91111
Fiora · Top
12 / 5 / 6
72% KP
43,016
23% share
24,099g
443 CS · 10/m
Yung Slash#NA1
Morgana · Jungle
7 / 7 / 10
68% KP
49,325
26.4% share
16,997g
247 CS · 5.6/m
KarltonWheezer#NA1
Ziggs · Mid
2 / 8 / 3
20% KP
37,030
19.8% share
14,121g
305 CS · 6.9/m
TACTICAL NUKE#25K
Nasus · ADC
4 / 10 / 6
40% KP
35,580
19% share
20,634g
388 CS · 8.8/m
JayC#Nope
Yuumi · Support
0 / 4 / 12
48% KP
22,200
11.9% share
10,585g
10 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
