Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Summoner's Rift · 114 days ago
12 / 2 / 5
K / D / A
70.8%
Kill participation
1,357.9
Damage / min
11,131g
604.9 gold / min
13
6 placed · 1 cleared
167
9.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBrooksii#BEEG
Trundle · Top
2 / 7 / 2
50% KP
5,410
15.8% share
6,027g
125 CS · 6.8/m
Crimsin Samurai#1320
Jarvan IV · Jungle
0 / 5 / 5
62.5% KP
5,971
17.4% share
6,278g
122 CS · 6.6/m
JansenXD#NA1
Akshan · Mid
3 / 7 / 0
37.5% KP
7,480
21.8% share
7,442g
100 CS · 5.4/m
M3LM0#NA1
Vel'Koz · ADC
2 / 2 / 2
50% KP
12,327
36% share
7,636g
161 CS · 8.8/m
Dakunaito#6342
Nautilus · Support
1 / 3 / 2
37.5% KP
3,099
9% share
4,452g
25 CS · 1.4/m
Red side
VictoryFuzywazy#NA1
Pantheon · Top
8 / 2 / 1
37.5% KP
12,730
21.9% share
8,009g
130 CS · 7.1/m
Yung Slash#NA1
Sejuani · Jungle
3 / 1 / 9
50% KP
6,249
10.7% share
7,764g
123 CS · 6.7/m
Unholytruth#91111
Locke · Mid
12 / 2 / 5
70.8% KP
24,985
43% share
11,131g
167 CS · 9.1/m
TACTICAL NUKE#25K
Yorick · ADC
0 / 2 / 2
8.3% KP
9,512
16.4% share
6,955g
146 CS · 7.9/m
JayC#Nope
Yuumi · Support
1 / 1 / 5
25% KP
4,690
8.1% share
4,987g
9 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
