Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Summoner's Rift · 114 days ago
11 / 13 / 6
K / D / A
56.7%
Kill participation
1,338.6
Damage / min
19,082g
438.7 gold / min
39
5 placed · 8 cleared
324
7.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
12
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryElmoBePimpin#pimp
Shen · Top
12 / 5 / 20
59.3% KP
73,462
26% share
18,821g
277 CS · 6.4/m
Flluxi#NA1
Naafiri · Jungle
10 / 9 / 23
61.1% KP
60,836
21.5% share
19,507g
284 CS · 6.5/m
Mochigo#Crown
Ahri · Mid
8 / 4 / 15
42.6% KP
48,313
17.1% share
18,719g
379 CS · 8.7/m
Xemis#0311
Jhin · ADC
18 / 3 / 19
68.5% KP
84,286
29.8% share
25,226g
407 CS · 9.4/m
LoveNote#Honey
Nautilus · Support
6 / 9 / 28
63% KP
15,693
5.6% share
13,560g
30 CS · 0.7/m
Red side
DefeatTACTICAL NUKE#25K
Sion · Top
3 / 12 / 12
50% KP
92,196
36% share
22,951g
412 CS · 9.5/m
Yung Slash#NA1
Udyr · Jungle
4 / 10 / 10
46.7% KP
29,047
11.3% share
16,414g
245 CS · 5.6/m
Unholytruth#91111
Yasuo · Mid
11 / 13 / 6
56.7% KP
58,230
22.7% share
19,082g
324 CS · 7.4/m
Fuzywazy#NA1
Yunara · ADC
7 / 11 / 7
46.7% KP
37,914
14.8% share
18,178g
233 CS · 5.4/m
JayC#Nope
Zyra · Support
5 / 9 / 12
56.7% KP
38,899
15.2% share
13,242g
67 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
