Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 110 days ago
3 / 14 / 3
K / D / A
16.7%
Kill participation
881.8
Damage / min
14,955g
416.6 gold / min
31
15 placed · 1 cleared
352
9.8 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNASUS SO WEAK#DOG
Nasus · Top
17 / 3 / 6
47.9% KP
33,746
23.6% share
18,567g
252 CS · 7/m
Gengoro#NA1
Rengar · Jungle
14 / 11 / 11
52.1% KP
37,214
26.1% share
17,917g
265 CS · 7.4/m
Pholix X#NA1
Katarina · Mid
9 / 12 / 7
33.3% KP
27,915
19.5% share
16,381g
268 CS · 7.5/m
NeckityNeck#Neck
Ziggs · ADC
4 / 4 / 16
41.7% KP
27,127
19% share
15,706g
288 CS · 8/m
U I I A I U U I#I A I
Seraphine · Support
4 / 6 / 22
54.2% KP
16,812
11.8% share
13,365g
58 CS · 1.6/m
Red side
DefeatUnholytruth#91111
Yone · Top
3 / 14 / 3
16.7% KP
31,657
23.4% share
14,955g
352 CS · 9.8/m
parnes#NA1
Shaco · Jungle
12 / 12 / 6
50% KP
29,193
21.6% share
14,431g
192 CS · 5.3/m
Âriana Grande#uwu
Hwei · Mid
14 / 6 / 11
69.4% KP
43,173
32% share
17,731g
324 CS · 9/m
Bobbyy#smile
Senna · ADC
3 / 8 / 16
52.8% KP
23,125
17.1% share
15,787g
240 CS · 6.7/m
Polare#1776
Thresh · Support
4 / 8 / 14
50% KP
7,944
5.9% share
10,360g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
