Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 108 days ago
11 / 7 / 12
K / D / A
46.9%
Kill participation
1,314.1
Damage / min
16,733g
488.6 gold / min
25
7 placed · 4 cleared
241
7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnholytruth#91111
Pantheon · Top
11 / 7 / 12
46.9% KP
45,007
28.6% share
16,733g
241 CS · 7/m
iddhfrc#NA1
Evelynn · Jungle
15 / 4 / 8
46.9% KP
34,971
22.2% share
16,998g
243 CS · 7.1/m
Blind#na111
Yasuo · Mid
8 / 10 / 11
38.8% KP
28,625
18.2% share
14,127g
206 CS · 6/m
chanwoo18#NA1
Lucian · ADC
15 / 9 / 13
57.1% KP
43,092
27.4% share
21,363g
252 CS · 7.4/m
Mayhem Mikey#Jhin
Milio · Support
0 / 4 / 24
49% KP
5,648
3.6% share
10,290g
41 CS · 1.2/m
Red side
DefeatThe Clementine#James
Locke · Top
11 / 13 / 6
50% KP
25,413
22.3% share
16,220g
179 CS · 5.2/m
nova0nquack#00001
Briar · Jungle
7 / 9 / 9
47.1% KP
22,671
19.9% share
14,155g
214 CS · 6.2/m
我是大爷别抓我#QAQ
Lissandra · Mid
4 / 11 / 13
50% KP
22,814
20% share
12,360g
219 CS · 6.4/m
nomis#aaaaa
Miss Fortune · ADC
7 / 8 / 11
52.9% KP
24,910
21.9% share
16,415g
306 CS · 8.9/m
the beast#nomis
Pyke · Support
5 / 8 / 12
50% KP
18,163
15.9% share
10,830g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
