Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Summoner's Rift · 108 days ago
14 / 6 / 10
K / D / A
63.2%
Kill participation
2,210.1
Damage / min
15,752g
567 gold / min
8
8 placed · 0 cleared
235
8.5 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTyveksplant#Plant
Sylas · Top
0 / 5 / 5
13.2% KP
12,967
9.6% share
8,362g
164 CS · 5.9/m
uhhhhhhhhhhhhhhh#ummmm
Quinn · Jungle
16 / 4 / 6
57.9% KP
30,570
22.6% share
15,588g
225 CS · 8.1/m
Rocky Raider#00000
Xerath · Mid
7 / 1 / 9
42.1% KP
24,598
18.1% share
11,879g
192 CS · 6.9/m
Unholytruth#91111
Ezreal · ADC
14 / 6 / 10
63.2% KP
61,403
45.3% share
15,752g
235 CS · 8.5/m
victoryroyale#420
Milio · Support
1 / 4 / 27
73.7% KP
6,005
4.4% share
9,896g
27 CS · 1/m
Red side
DefeatSir Kruggington#Gromp
Malphite · Top
9 / 5 / 5
70% KP
30,455
37.2% share
12,788g
199 CS · 7.2/m
RustyCrow#NA1
Lillia · Jungle
1 / 8 / 7
40% KP
12,480
15.3% share
9,170g
159 CS · 5.7/m
Comet Of Legend#Star
Aurelion Sol · Mid
6 / 11 / 4
50% KP
13,770
16.8% share
10,082g
150 CS · 5.4/m
Boonstra#NA1
Senna · ADC
4 / 7 / 6
50% KP
17,501
21.4% share
11,352g
156 CS · 5.6/m
Kalikko#NA1
Leona · Support
0 / 8 / 6
30% KP
7,587
9.3% share
6,763g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
