Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Summoner's Rift · 108 days ago
17 / 3 / 11
K / D / A
77.8%
Kill participation
1,447.5
Damage / min
18,461g
694.5 gold / min
9
7 placed · 1 cleared
246
9.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTie#876
Anivia · Top
4 / 5 / 10
63.6% KP
19,414
23.5% share
9,651g
187 CS · 7/m
WinterF500#NA1
Qiyana · Jungle
5 / 8 / 6
50% KP
13,563
16.4% share
10,902g
153 CS · 5.8/m
A Real Chad#NA1
Irelia · Mid
7 / 5 / 2
40.9% KP
19,514
23.6% share
13,558g
236 CS · 8.9/m
Shifo#NA1Ω
Jinx · ADC
5 / 8 / 1
27.3% KP
20,550
24.9% share
10,550g
199 CS · 7.5/m
Rooked#JMA
Thresh · Support
1 / 10 / 9
45.5% KP
9,536
11.5% share
6,851g
20 CS · 0.8/m
Red side
VictoryTyveksplant#Plant
Sett · Top
1 / 7 / 2
8.3% KP
11,526
9.7% share
10,001g
168 CS · 6.3/m
uhhhhhhhhhhhhhhh#ummmm
Hecarim · Jungle
14 / 3 / 14
77.8% KP
32,063
27.1% share
15,680g
224 CS · 8.4/m
Rocky Raider#00000
Xerath · Mid
2 / 1 / 16
50% KP
18,959
16% share
9,464g
173 CS · 6.5/m
Unholytruth#91111
Jhin · ADC
17 / 3 / 11
77.8% KP
38,480
32.5% share
18,461g
246 CS · 9.3/m
victoryroyale#420
Hwei · Support
2 / 8 / 16
50% KP
17,450
14.7% share
8,760g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
