Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 106 days ago
23 / 4 / 11
K / D / A
75.6%
Kill participation
1,848.2
Damage / min
19,556g
726.5 gold / min
34
12 placed · 6 cleared
222
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGateKeeper60#NA1
Pantheon · Top
4 / 10 / 8
50% KP
16,369
16.8% share
8,660g
131 CS · 4.9/m
KaH#3050
Skarner · Jungle
3 / 6 / 7
41.7% KP
12,374
12.7% share
9,097g
158 CS · 5.9/m
Gooning for gank#NA11
Syndra · Mid
5 / 7 / 6
45.8% KP
22,458
23.1% share
10,393g
201 CS · 7.5/m
Lorena#2023
Draven · ADC
11 / 12 / 5
66.7% KP
36,748
37.8% share
16,647g
172 CS · 6.4/m
Shyloh#911
Leona · Support
1 / 10 / 15
66.7% KP
9,371
9.6% share
7,753g
35 CS · 1.3/m
Red side
VictoryMr Ribbit#Sussy
Mordekaiser · Top
5 / 5 / 8
28.9% KP
24,361
20% share
12,451g
217 CS · 8.1/m
Steperz#NA1
Zac · Jungle
6 / 2 / 17
51.1% KP
16,730
13.8% share
12,076g
191 CS · 7.1/m
красный борщ#NA2
Talon · Mid
7 / 9 / 2
20% KP
19,097
15.7% share
10,556g
162 CS · 6/m
Unholytruth#91111
Kalista · ADC
23 / 4 / 11
75.6% KP
49,747
40.9% share
19,556g
222 CS · 8.2/m
Knux#Rock
Blitzcrank · Support
4 / 4 / 29
73.3% KP
11,593
9.5% share
9,944g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
