Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Summoner's Rift · 101 days ago
17 / 7 / 8
K / D / A
78.1%
Kill participation
1,502.3
Damage / min
25,032g
653.3 gold / min
33
1 placed · 10 cleared
271
7.1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAyrow#001
Camille · Top
5 / 9 / 4
17.6% KP
24,394
15.3% share
13,922g
247 CS · 6.4/m
GrayestLemon#GOAT
Trundle · Jungle
19 / 4 / 10
56.9% KP
42,567
26.8% share
18,680g
236 CS · 6.2/m
Exudes#322
Mel · Mid
8 / 5 / 7
29.4% KP
29,490
18.5% share
17,929g
376 CS · 9.8/m
Darth Dremon#NA1
Smolder · ADC
14 / 10 / 10
47.1% KP
45,463
28.6% share
16,288g
247 CS · 6.4/m
the booger king#boogr
Karma · Support
5 / 5 / 29
66.7% KP
17,077
10.7% share
12,664g
39 CS · 1/m
Red side
VictoryKleinMember#JK96
Gwen · Top
5 / 6 / 5
31.3% KP
29,648
16.4% share
18,903g
347 CS · 9.1/m
Unholytruth#91111
Kha'Zix · Jungle
17 / 7 / 8
78.1% KP
57,564
31.9% share
25,032g
271 CS · 7.1/m
Bella Blood#BLOOD
Naafiri · Mid
3 / 14 / 7
31.3% KP
23,658
13.1% share
12,799g
239 CS · 6.2/m
TACTICAL NUKE#25K
Karthus · ADC
5 / 16 / 11
50% KP
64,207
35.6% share
24,117g
412 CS · 10.8/m
Teiresius#NA1
Rell · Support
2 / 8 / 12
43.8% KP
5,191
2.9% share
10,274g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
