Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 100 days ago
8 / 6 / 8
K / D / A
44.4%
Kill participation
1,018.7
Damage / min
11,174g
488.7 gold / min
11
4 placed · 2 cleared
176
7.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatltbd78#ltbd7
LeBlanc · Top
9 / 4 / 2
45.8% KP
24,161
25.2% share
11,263g
179 CS · 7.8/m
Fast Improve#NA1
Shyvana · Jungle
4 / 10 / 9
54.2% KP
13,732
14.3% share
8,995g
125 CS · 5.5/m
Zeptose#CN1
Yasuo · Mid
5 / 9 / 8
54.2% KP
18,609
19.4% share
9,451g
174 CS · 7.6/m
tjhzr#NA1
Smolder · ADC
5 / 8 / 5
41.7% KP
24,124
25.2% share
10,323g
153 CS · 6.7/m
LF College#broke
Camille · Support
1 / 6 / 18
79.2% KP
15,240
15.9% share
7,634g
15 CS · 0.7/m
Red side
VictoryAlways Against 9#NA1
Malphite · Top
2 / 4 / 5
19.4% KP
13,254
14.2% share
7,916g
149 CS · 6.5/m
coach funnel#NA1
Kindred · Jungle
7 / 5 / 12
52.8% KP
21,715
23.3% share
10,936g
168 CS · 7.3/m
TwTv DoxaMid#NA3
Locke · Mid
18 / 4 / 10
77.8% KP
27,357
29.3% share
14,236g
162 CS · 7.1/m
Unholytruth#91111
Ekko · ADC
8 / 6 / 8
44.4% KP
23,294
25% share
11,174g
176 CS · 7.7/m
WASTYYYY#WFD
Taric · Support
1 / 5 / 22
63.9% KP
7,631
8.2% share
7,149g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
