Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 100 days ago
18 / 4 / 6
K / D / A
77.4%
Kill participation
1,239.4
Damage / min
18,279g
582.4 gold / min
36
3 placed · 8 cleared
257
8.2 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWeTriedToRun#jord
Ahri · Top
6 / 2 / 3
45% KP
18,059
16% share
14,222g
262 CS · 8.3/m
Always Against 9#NA1
Karthus · Jungle
3 / 8 / 7
50% KP
29,879
26.4% share
11,877g
218 CS · 6.9/m
QiyanaSlave#0001
Qiyana · Mid
4 / 8 / 4
40% KP
27,030
23.9% share
12,364g
245 CS · 7.8/m
Dindu Nuffing#Ftige
Ziggs · ADC
4 / 6 / 4
40% KP
23,851
21.1% share
12,841g
270 CS · 8.6/m
Kami#Worst
Pantheon · Support
3 / 7 / 6
45% KP
14,189
12.6% share
9,642g
46 CS · 1.5/m
Red side
Victorynowah#NA1
Riven · Top
1 / 6 / 2
9.7% KP
8,214
7.8% share
11,090g
213 CS · 6.8/m
Unholytruth#91111
Xin Zhao · Jungle
18 / 4 / 6
77.4% KP
38,895
36.8% share
18,279g
257 CS · 8.2/m
Mercury#BNR32
Twisted Fate · Mid
10 / 2 / 10
64.5% KP
31,948
30.3% share
17,173g
268 CS · 8.5/m
Dudedork#NA1
Sivir · ADC
2 / 6 / 8
32.3% KP
22,040
20.9% share
13,419g
303 CS · 9.7/m
mathnerd101#NA1
Lulu · Support
0 / 2 / 16
51.6% KP
4,460
4.2% share
8,292g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
