Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Summoner's Rift · 100 days ago
9 / 7 / 9
K / D / A
45%
Kill participation
1,099.6
Damage / min
14,788g
542.7 gold / min
16
4 placed · 1 cleared
238
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSwiss#DG4L
Rumble · Top
1 / 6 / 2
14.3% KP
10,372
10.7% share
7,874g
150 CS · 5.5/m
Snowy Meadow#NA1
Vi · Jungle
3 / 8 / 7
47.6% KP
17,118
17.6% share
9,068g
132 CS · 4.8/m
CakeRusk#1267
Locke · Mid
8 / 9 / 3
52.4% KP
27,207
28% share
11,473g
167 CS · 6.1/m
pompompurin#SANR
Ashe · ADC
6 / 7 / 7
61.9% KP
25,817
26.6% share
14,439g
221 CS · 8.1/m
pestilence#zzz
Olaf · Support
3 / 10 / 9
57.1% KP
16,551
17.1% share
9,908g
75 CS · 2.8/m
Red side
Victoryresting#rest
Riven · Top
8 / 2 / 1
22.5% KP
15,316
14.1% share
12,067g
226 CS · 8.3/m
Yung Slash#NA1
Graves · Jungle
11 / 3 / 3
35% KP
20,999
19.3% share
14,494g
222 CS · 8.1/m
tsukas#NA1
Kassadin · Mid
12 / 5 / 9
52.5% KP
32,992
30.3% share
14,079g
225 CS · 8.3/m
Unholytruth#91111
Ekko · ADC
9 / 7 / 9
45% KP
29,965
27.5% share
14,788g
238 CS · 8.7/m
Teiresius#NA1
Sona · Support
0 / 4 / 24
60% KP
9,708
8.9% share
9,263g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
