Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 98 days ago
2 / 2 / 17
K / D / A
51.4%
Kill participation
386.9
Damage / min
7,796g
329.9 gold / min
68
27 placed · 4 cleared
22
0.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoera#0007
Fiora · Top
12 / 5 / 7
51.4% KP
24,366
28% share
13,240g
178 CS · 7.5/m
Davis#MLA
Nocturne · Jungle
9 / 2 / 7
43.2% KP
16,714
19.2% share
11,617g
171 CS · 7.2/m
humzh#chovy
Fizz · Mid
6 / 5 / 6
32.4% KP
19,066
21.9% share
10,309g
147 CS · 6.2/m
TheLGmonster#NA1
Caitlyn · ADC
8 / 2 / 8
43.2% KP
17,584
20.2% share
13,967g
241 CS · 10.2/m
Unholytruth#91111
Blitzcrank · Support
2 / 2 / 17
51.4% KP
9,144
10.5% share
7,796g
22 CS · 0.9/m
Red side
DefeatyChxse#6268
Gangplank · Top
3 / 9 / 4
43.8% KP
15,651
25.1% share
8,571g
152 CS · 6.4/m
ad bị điên#đien
Vayne · Jungle
6 / 8 / 2
50% KP
15,704
25.2% share
11,004g
156 CS · 6.6/m
Yaga Jones#NA1
Sylas · Mid
3 / 7 / 1
25% KP
16,104
25.8% share
8,058g
163 CS · 6.9/m
Yuriyumilol#NA1
Tristana · ADC
2 / 7 / 2
25% KP
10,143
16.3% share
9,976g
208 CS · 8.8/m
cow chan#moo
Soraka · Support
2 / 6 / 7
56.3% KP
4,812
7.7% share
6,638g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
